Hi. I'm plasma4.
(If you can't tell, I really like programming and JavaScript.) Here are my significant projects:
- Magix: Magix is a gigantic content mod developed by
@pelletsstarPL for NeverEnding Legacy, a game made by
Orteil. The original mod creator developed most of the mod but unfortunately stopped working on the
project a while back due to IRL stuff.
- RuntimeFS: a localhost in your browser. It allows
you to open HTML projects, use secure encryption, and comes with full offline and complete .tar.gz
or encrypted data export functionality that no other tool has!
- FractalSky: a high-quality online fractal viewer,
including shading and custom coloring options.
- HyperNumber: a high-precision googology number
algorithm for websites (and used in my games) using BigInt. Uses the unique 2-character number labelling
system (so Ut means untrigintillion).
- AVBD-Web: (name not finalized, in development) A highly performant physics and game engine built
for web. Uses the AVBD physics
technique. Planned to be developed alongside an infinite, fractal-related mining game!
- LittleExport: (working demo not public) A tiny, customizable JS tool that scrapes specified
client-side storage types and converts it to a readable .tar.gz file (including IndexedDB/OPFS). Planned
to be merged with RuntimeFS.
- MacroJS: (planned) A small JS-only tool that allows for custom mouse and keyboard macros, with action-recording features.
And here are some of my unmaintained projects/games:
- Bee Incremental: a newer game about getting a whole lot of bees
- Gravity Sim: a really simple interactive simulation of bouncing objects
- Really Big Numbers: about googology, featuring Graham's Number,
TREE(3), and that
obscure SSCG thing
- Fishing Incremental: a strange game where you slowly obtain fish over time
- Atomic Star: a weird game about stars and helium
- Creature Sim: an unfinished simulation of reality (now with updated
AI)
- DoodleSquare: a custom-built 2D level creator (with a variety of
different blocks and features; fun to mess around with!) Quite buggy.
- Crosh2: semi-realistic hacking thing I made a long time ago (use the paste
command to autotype)
- Time Transcending Clocks (or that clock game): a lot of content about
clocks (not very balanced, and kind of ugly)
- Fruitcremental: a short mystery game about apples (very basic, mainly for
testing)
- Garden Gnomes: unfinished basic prototype of a farming game (yes, the
green
things are gnomes!)
I've also done some other miscellaneous stuff, like working on
Kaizo Cookies.
All rights reserved! In the original version of the site, there was a rickroll here too.