These are my web projects I've made over the years.
(back to homepage)

Main projects:
- Magix: a gigantic content mod developed by
@pelletsstarPL for NeverEnding Legacy, a game made by
Orteil. I now maintain the updated version with fixes and some new content. Fun stuff!
- RuntimeFS: a localhost in your browser. It allows
you to open HTML projects, use secure encryption, and comes with full offline and data export
functionality that no other tool has!
- LittleExport: a tiny, customizable JS tool that
scrapes client-side storage types and converts it to a readable .tar.gz or encrypted file
(including IndexedDB/OPFS). Powers RuntimeFS export.
- FractalSky: a high-quality online fractal viewer,
including shading and custom coloring options.
- HyperNumber: a high-precision googology number
algorithm for websites (and used in my games) using BigInt.
Uses a unique 2-character number labelling system (so Ut means untrigintillion).
- RuntimeCode: (in development) a tool along with RuntimeFS for web development; fork of VSCode
- Webacious: (in development) a minimal web audio player
with a similar interface to the Audacious Qt UI, supporting smart resampling.
- About You: (in development) ????
- MacroJS: (in development) a small JS-only tool that allows for custom mouse and keyboard macros,
with action-recording features and natural input emulation.
- Fractal Mining: (name TBD, in development) a game about mining and zooming infinitely deep;
my first attempt at trying out Zig with WebGPU.
- AVBD-Web: (scrapped) a physics and game engine built with
AVBD.
The successor to Gravity Sim in the best possible way, if I can start making it perhaps.
Let me know if you're interested!
Past projects/games:
- Bee Incremental: a chill game about getting a whole lot of bees
- Gravity Sim: a really simple interactive simulation of bouncing objects
- Really Big Numbers: about googology, featuring Graham's Number,
TREE(3), and that
obscure SSCG thing
- Fishing Incremental: a strange game where you slowly obtain fish over time
- Atomic Star: a weird game about stars and helium
- Creature Sim: an unfinished simulation of reality (now with updated
AI)
- DoodleSquare: a custom-built 2D level creator (with a variety of
different blocks and features; fun to mess around with!) Quite buggy.
- Crosh2: a semi-realistic hacking thing I made a long time ago
(use the paste command to autotype)
- Time Transcending Clocks (or that clock game): a lot of content about
clocks (not very balanced, and kind of ugly)
- Fruitcremental: a short mystery game about apples
(very basic, mainly for testing)
- Garden Gnomes: an unfinished basic prototype of a farming game
(the green dots are gnomes!)
I've also done some other miscellaneous Dashnet stuff,
like setting up an easy-to-use version of
Kaizo Cookies
and a local
Cookie Clicker.
All rights reserved! WebGL effects in the homepage and blog by
Demonin.
Clock sprite in the image at the top by @that_1_shadow on Discord.
In the original version of the site, there was a rickroll here too :)